# 5 TILs about Node.js Fundamentals from the Node.js Design Patterns Book

Original: https://swyx.io/til-node-fundamentals-design-patterns-book
Published: 2020-09-27

> 5 Things I Learned about Node.js Fundamentals from the Node.js Design Patterns Book

I started reading [Node.js Design Patterns](https://www.nodejsdesignpatterns.com/) this week. I got the Third Edition, and have not spent any time looking into what's changed from prior editions. The first 6 chapters cover fundamental knowledge, before getting into the meaty named Design Patterns, so these notes are from that first "half" of the book.

## 1. `libuv` and the Reactor Pattern

`libuv` is something I've often heard about as a low level Node.js library, but now I have a glimpse of what it does for us. As the book says:

> Libuv represents the low-level I/O engine of Node.js and is probably the most important component that Node.js is built on. Other than abstracting the underlying system calls, libuv also implements **the reactor pattern**, thus providing an API for creating event loops, managing the event queue, running asynchronous I/O operations, and queuing other types of task.

The [Reactor pattern](https://en.wikipedia.org/wiki/Reactor_pattern), together with demultiplexing, [event queues and the event loop](https://www.youtube.com/watch?v=8aGhZQkoFbQ), is core to how this works - a tightly coordinated dance of feeding async events into a single queue, executing them as resources free up, and then popping them off the event queue to call callbacks given by user code.

![Alt Text](https://dev-to-uploads.s3.amazonaws.com/i/mj0r6gwfwiv5nqcfhkn5.png)

## 2. Module Design Patterns

I am superficially familiar with the differences between CommonJS modules and ES Modules. But I liked the explicit elaboration of 5 module definition patterns in CommonJS:

- Named exports: `exports.foo = () => {}`
- Exporting a function: `module.exports = () => {}`
- Exporting a class: `module.exports = class Foo() {}`
- Exporting an instance: `module.exports = new Foo()` which is *like* a singleton, except when it is not because of multiple instances of the same module.
- Monkey patching other modules (useful for [nock](https://github.com/nock/nock))

In ES Modules, I enjoyed the explanation of "read-only live bindings", which will look weird to anyone who has never seen it and has always treated modules as stateless chunks of code:

```js
// counter.js
export let count = 0
export function increment () {
   count++ 
}

// main.js
import { count, increment } from './counter.js'
console.log(count) // prints 0
increment()
console.log(count) // prints 1
count++ // TypeError: Assignment to constant variable!
```

This mutable module internal state pattern is endemic in [Svelte and Rich Harris' work](https://twitter.com/swyx/status/1221586490674696193?s=20) and I enjoy how simple it makes code look. I don't know if there are scalability issues with this pattern but so far it seems to work fine for ES Modules people.

The last important topic I enjoyed was ESM and CJS interop issues. `ESM` doesn't offer `require`, `__filename` or `__dirname`, so you have to reconstruct them if needed:

```js
import { fileURLToPath } from 'url'
import { dirname } from 'path'
const __filename = fileURLToPath(import.meta.url) 
const __dirname = dirname(__filename)

import { createRequire } from 'module'
const require = createRequire(import.meta.url)
```

ESM also cannot natively import JSON, as of the time of writing, whereas CJS does. You can work around this with the `require` function from above:

```js
import { createRequire } from 'module'
const require = createRequire(import.meta.url) 
const data = require('./data.json') 
console.log(data)
```

Did you know that? I didn't!

> In semi-related news - [Node v14.13 will allow named imports from CJS modules](https://twitter.com/MylesBorins/status/1311033983824793601?s=20) - probably the last step in ESM "just working" in Node.js

## 3. Unleashing Zalgo

APIs are usually either sync or async in Node.js, but TIL you can design APIs that are *both*:

```js
function createFileReader (filename) { 
  const listeners = [] 
  inconsistentRead(filename, value => {
    listeners.forEach(listener => listener(value)) 
  })
  return {
    onDataReady: listener => listeners.push(listener) 
  }
}
```

This looks innocent enough, except when you use it as async and then sync:

```js
const reader1 = createFileReader('data.txt')  // async
reader1.onDataReady(data => {
   console.log(`First call: ${data}`)
   const reader2 = createFileReader('data.txt')  // sync
   reader2.onDataReady(data => {
     console.log(`Second call: ${data}`) 
   })
})
// only outputs First call - never outputs Second call
```

This is because module caching in Node makes the first call async and the second call sync. [izs famously called this "releasing Zalgo"](https://blog.izs.me/2013/08/designing-apis-for-asynchrony) in a blogpost.

You can keep Zalgo caged up by:

- using direct style functions for synchronous APIs (instead of [Continuation Passing Style](https://en.wikipedia.org/wiki/Continuation-passing_style))
- make I/O purely async by only using async APIs, using CPS, and deferring synchronous memory reads by using `process.nextTick()`

The same line of thinking can also be done for EventEmitter Observers as it is for Callbacks.

> Callbacks should be used when a result must be returned in an asynchronous way, while events should be used when there is a need to communicate that something has happened.

You can combine both the Observer and Callback patterns, for example with the [`glob` package](https://www.npmjs.com/package/glob) which takes both a callback for its simplier, critical functionality and a `.on` for advanced events.

A note on ticks and microtasks:

- `process.nextTick` sets up a microtask, which executes just after the current operation and before any other I/O
- whereas `setImmediate` runs after ALL I/O events have been processed. 
- `process.nextTick` executes earlier, but runs the risk of I/O [starvation] (https://en.wikipedia.org/wiki/Starvation_(computer_science)) if takes too long.
- `setTimeout(callback, 0)` is yet another phase behind `setImmediate`.

## 4. Managing Async and Limiting Concurrency with `async`

It's easy to spawn race conditions and accidentally launch unlimited parallel execution bringing down the server, with Node.js. The [Async](https://github.com/caolan/async) library gives battle tested utilities for defining and executing these issues, in particular, queues that offer limited concurrency.

The book steps you through 4 versions of a simple web spider program to develop the motivations for requiring managing async processes and describe the subtle issues that present themselves at scale. I honestly cant do it justice, I didn't want to just copy out all the versions and discussions of the web spider project as that is a significant chunk of the book, you're just gonna have to read thru these chapters yourself. 

## 5. Streams

I've often commented that [Streams are the best worst kept secret of Node.js](https://twitter.com/swyx/status/1201528574236217345). Time to learn them. Streams are more memory and CPU efficient than full buffers, but they are also more *composable*.

Each stream is an instance of `EventEmitter`, streaming either binary chunks or discrete objects. Node offers [4 base abstract stream classes](https://nodejs.org/api/stream.html#stream_api_for_stream_consumers):

- `Readable` (where you can read in [flowing (push) or paused (pull) mode](https://nodejs.org/api/stream.html#stream_two_reading_modes))
- `Writable` - you're probably familiar with `res.write()` from Node's `http` module
- `Duplex`: both readable and writable
- `Transform`: a special duplex stream with two other methods: `_transform` and `_flush`, for data transformation
- `PassThrough`: a `Transform` stream that doesnt do any transformation -  useful for observability or to implement late piping and lazy stream patterns.

```js
import { PassThrough } from 'stream'
let bytesWritten = 0
const monitor = new PassThrough() 
monitor.on('data', (chunk) => {
  bytesWritten += chunk.length 
})
monitor.on('finish', () => { 
  console.log(`${bytesWritten} bytes written`)
})
monitor.write('Hello!') monitor.end()

// usage
createReadStream(filename)
 .pipe(createGzip())
 .pipe(monitor) // passthrough stream!
 .pipe(createWriteStream(`${filename}.gz`))
```

izs recommends [minipass](https://www.npmjs.com/package/minipass) which implement a PassThrough stream with some better features. Other useful stream utils:

- https://github.com/maxogden/mississippi
- https://www.npmjs.com/package/streamx
- You can make streams lazy (create proxies for streams, so the stream instance isn't until some piece of code is consuming)  with [lazystream](https://www.npmjs.com/package/lazystream). 

Although the authors do recommend that piping and error handling be best organized with the native [stream.pipeline](https://nodejs.org/api/stream.html#stream_stream_pipeline_source_transforms_destination_callback) function.
